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UnrealEngineUWP/Engine/Source/Runtime/Windows
QRare 5b94eb4241 PR #10329: Add on screen warning Debug device (eg d3ddebug) is enabled during stats (Contributed by QRare)
Original PR only added functionality for d3d12. This CL includes support in d3d11 and Vulkan, and makes d3d11 and d3d12 use a cvar to store d3ddebug settings, rather than parsing the commandline directly into a bool. This makes debug device settings more consistent across RHIs and lets you enable d3ddebug from an ini file now. Also added GRHIGlobals.IsDebugLayerEnabled to make tracking whether or not we're using a debug device consistent and easy across all RHIs.

#review elizabeth.baumel, christopher.waters
#jira UE-182391
#preflight 644c64129c50ddcc0bff880b

[CL 25249712 by QRare in ue5-main branch]
2023-04-28 21:37:44 -04:00
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