Files
UnrealEngineUWP/Engine/Source/Programs/Horde/Samples
Ben Marsh da8149d19b Horde: Various compute API improvements.
* All standard buffers now implement IComputeBuffer directly, and do not need to have ToSharedInstance() called to create a ref-counted version.
* Workers can now construct a socket directly, allowing multiple buffers to be attached.
* Control messages are sent whenever a receive buffer is attached, allowing the remote to wait for it to be available.

#preflight none

[CL 25169238 by Ben Marsh in ue5-main branch]
2023-04-24 15:21:04 -04:00
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