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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a63282bc191a2dfd1cf6c10b9727a4eaf1e72042
UnrealEngineUWP/Engine/Source/Editor/MaterialEditor
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sebastien hillaire 9662bc33d8 Move ResetLoaders wwhen duplicating material to a more correct place: UpdateOriginalMaterial, called when duplicating materials on apply, save or else.
Follow up to 25171370.

#rb Francis.Hurteau
#preflight https://horde.devtools.epicgames.com/job/6450dc6f1c2846595c92feec

[CL 25301476 by sebastien hillaire in ue5-main branch]
2023-05-02 10:32:39 -04:00
..
Private
Move ResetLoaders wwhen duplicating material to a more correct place: UpdateOriginalMaterial, called when duplicating materials on apply, save or else.
2023-05-02 10:32:39 -04:00
Public
UX: Remove user-visible ES31 editor references and replace with Mobile
2023-04-25 07:05:08 -04:00
MaterialEditor.Build.cs
Removing GraphEditor private includes via moving SGraphPinEnum.h to the Public folder.
2023-02-06 14:21:12 -05:00
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