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UnrealEngineUWP
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a63282bc191a2dfd1cf6c10b9727a4eaf1e72042
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
BehaviorTreeEditor
History
raphael lapierre
64b65d0018
Changed SBehaviorTreeBlackboardView to own a weakptr to its blackboard data instead of a strong ref
...
[REVIEW] [at]yoan.stamant [CL 25183645 by raphael lapierre in ue5-main branch]
2023-04-25 13:14:00 -04:00
..
Classes
Initial AI pass on the Vector2f / FDeprecateSlateVector2D slate changes. We still need to do another pass once the rest of slate and the editor engine code has been converted.
2023-01-17 12:22:04 -05:00
Private
Changed SBehaviorTreeBlackboardView to own a weakptr to its blackboard data instead of a strong ref
2023-04-25 13:14:00 -04:00
Public
Converted AI related Asset actions to AssetDefinitions (StateTree, BehaviorTree, Blackboard, EnvironmentQuery)
2023-02-03 20:52:46 -05:00
BehaviorTreeEditor.Build.cs
Remove unnecessary Public and Private entries for the current module being added to PublicIncludePaths or PrivateIncludePaths
2023-02-20 20:22:44 -05:00