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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a63282bc191a2dfd1cf6c10b9727a4eaf1e72042
UnrealEngineUWP/Engine/Source/Developer/Windows
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Joe Kirchoff 9e16fda808 Set LiveCodingServer to compile with c++17
#rnx
#rb trivial
#preflight 6442df10f126d87e4532e22c

[CL 25151841 by Joe Kirchoff in ue5-main branch]
2023-04-21 15:33:02 -04:00
..
LiveCoding
Fixed issue in LiveCoding preload module support where if a module name is known but not currently loaded, the engine would generate a check.
2023-02-21 13:47:53 -05:00
LiveCodingServer
Set LiveCodingServer to compile with c++17
2023-04-21 15:33:02 -04:00
ShaderFormatD3D
[shaders] further rework of parameter parser API to simplify the independent preprocessing use case, plus adding serialization support and some minor cleanup.
2023-04-21 13:45:43 -04:00
WindowsPlatformEditor
…
WindowsTargetPlatform
VulkanRHI: Add VULKAN_SM6. Move features and requirements around to match what was done on d3d.
2023-04-14 14:26:06 -04:00
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