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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a63282bc191a2dfd1cf6c10b9727a4eaf1e72042
UnrealEngineUWP/Engine/Source/Developer/TextureCompressor
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charles bloom 91159a0815 TextureCompressorModule: GenerateMipChain detach free and delete test code
#preflight none
#rb dan.thompson
#rnx

[CL 25140973 by charles bloom in ue5-main branch]
2023-04-20 20:22:13 -04:00
..
Private
TextureCompressorModule: GenerateMipChain detach free and delete test code
2023-04-20 20:22:13 -04:00
Public
Plumb the mip layout down to the child texture ddc key versions as certain child formats need to know mip dimensions in order to know if aspects of the build affect the textures, as well as note in the extended data whether the texture tiling is sensitive to LODBias so that textures that change layouts as a result of that are independent in the ddc.
2023-03-27 16:39:53 -04:00
TextureCompressor.Build.cs
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