Files
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IAudioFormatModule.h
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

30 lines
454 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
class IAudioFormat;
/**
* Interface for audio format modules.
*/
class IAudioFormatModule
: public IModuleInterface
{
public:
/**
* Gets the audio format.
*
* @return The audio format interface.
*/
virtual IAudioFormat* GetAudioFormat() = 0;
public:
/** Virtual destructor. */
~IAudioFormatModule() { }
};