Files
UnrealEngineUWP/Engine/Source/Developer/SessionFrontend/Public/ISessionFrontendModule.h
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

44 lines
972 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "Widgets/SWidget.h"
class ISessionManager;
/**
* Interface for launcher UI modules.
*/
class ISessionFrontendModule
: public IModuleInterface
{
public:
/**
* Creates a session browser widget.
*
* @param SessionManager The session manager to use.
* @return The new session browser widget.
*/
virtual TSharedRef<SWidget> CreateSessionBrowser( const TSharedRef<ISessionManager>& SessionManager ) = 0;
/**
* Creates a session console widget.
*
* @param SessionManager The session manager to use.
*/
virtual TSharedRef<SWidget> CreateSessionConsole( const TSharedRef<ISessionManager>& SessionManager ) = 0;
/**
* Show the session frontend tab.
*/
virtual void InvokeSessionFrontend(FName SubTabToActivate = NAME_None) = 0;
public:
/** Virtual destructor. */
virtual ~ISessionFrontendModule() { }
};