You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#jira #preflight 631b7a79304480f8f8b48580 [CL 21931324 by bryan sefcik in ue5-main branch]
41 lines
781 B
C#
41 lines
781 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class ScreenShotComparisonTools : ModuleRules
|
|
{
|
|
public ScreenShotComparisonTools(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
"CoreUObject"
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"AutomationMessages",
|
|
|
|
"ImageWrapper",
|
|
"Json",
|
|
"JsonUtilities",
|
|
"Slate",
|
|
"UnrealEdMessages",
|
|
"DesktopPlatform"
|
|
}
|
|
);
|
|
|
|
PrivateIncludePathModuleNames.AddRange(
|
|
new string[] {
|
|
"MessagingCommon",
|
|
}
|
|
);
|
|
|
|
if (Target.bCompileAgainstEngine && Target.Configuration != UnrealTargetConfiguration.Shipping)
|
|
{
|
|
PrecompileForTargets = PrecompileTargetsType.Any;
|
|
}
|
|
}
|
|
}
|