Files
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities/MeshUtilities.Build.cs
Lauren Barnes 6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00

89 lines
2.2 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class MeshUtilities : ModuleRules
{
public MeshUtilities(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"MaterialUtilities",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"RawMesh",
"RenderCore", // For FPackedNormal
"SlateCore",
"Slate",
"MaterialUtilities",
"MeshBoneReduction",
"EditorFramework",
"UnrealEd",
"RHI",
"HierarchicalLODUtilities",
"Landscape",
"LevelEditor",
"PropertyEditor",
"GraphColor",
"MeshBuilderCommon",
"MeshUtilitiesCommon",
"MeshDescription",
"StaticMeshDescription",
"ToolMenus",
"MeshUtilitiesEngine",
"SkeletalMeshUtilitiesCommon",
"ClothingSystemRuntimeCommon",
"Persona",
}
);
PublicIncludePathModuleNames.AddRange(
new string[] {
"MeshMergeUtilities"
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"AnimationBlueprintEditor",
"AnimationEditor",
"MeshMergeUtilities",
"MaterialBaking",
"SkeletalMeshEditor",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"AnimationBlueprintEditor",
"AnimationEditor",
"MeshMergeUtilities",
"MaterialBaking",
"SkeletalMeshEditor",
}
);
AddEngineThirdPartyPrivateStaticDependencies(Target, "nvTriStrip");
AddEngineThirdPartyPrivateStaticDependencies(Target, "ForsythTriOptimizer");
AddEngineThirdPartyPrivateStaticDependencies(Target, "QuadricMeshReduction");
AddEngineThirdPartyPrivateStaticDependencies(Target, "MikkTSpace");
AddEngineThirdPartyPrivateStaticDependencies(Target, "nvTessLib");
if (Target.Platform == UnrealTargetPlatform.Win64)
{
AddEngineThirdPartyPrivateStaticDependencies(Target, "DX9");
}
AddEngineThirdPartyPrivateStaticDependencies(Target, "Embree3");
}
}