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Please note that this change doesn't actually affect any baking results, because EmissiveColor always reads linear data from its HDR rendertarget regardless of PerPropertyColorSpace. The fix only affects the value returned by FMaterialBakingModule::IsLinearBake for EmissiveColor, which until now has been incorrect due to the missmatch between PerPropertyColorSpace and how EmissiveColor is actually baked. #jira UE-184310 #review-25298709 @Jason.Nadro #preflight 6450d1a70e33f2d51d22b142 [CL 25301160 by aidin abedi in ue5-main branch]