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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a63282bc191a2dfd1cf6c10b9727a4eaf1e72042
UnrealEngineUWP/Engine/Source/Developer/GeometryProcessingInterfaces/Public
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ryan schmidt 8310304eb5 CombineMeshInstances: add support for pinning corner vertices in simplification pass, based on detecting polygroups with a fixed opening angle (see comments). Expose configuration parameters in options struct. Set up with suitable values in UAtomModelBlueprintLibrary::CreateMergeMeshFromComponents_Optimized().
#rb none
#preflight 424d281b72410fc1773dfa3

[CL 24851402 by ryan schmidt in ue5-main branch]
2023-03-30 02:50:54 -04:00
..
GeometryProcessingInterfaces
CombineMeshInstances: add support for pinning corner vertices in simplification pass, based on detecting polygroups with a fixed opening angle (see comments). Expose configuration parameters in options struct. Set up with suitable values in UAtomModelBlueprintLibrary::CreateMergeMeshFromComponents_Optimized().
2023-03-30 02:50:54 -04:00
IGeometryProcessingInterfacesModule.h
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