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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Shaders
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Ola Olsson d468152060 Bump Shader version to clean out potential DDC corruption from the race condition in the shader compiler fixed in 25316021.
#rb trivial
#preflight 64525ec90722d4f6a2e5a25c

[CL 25317043 by Ola Olsson in ue5-main branch]
2023-05-03 10:00:50 -04:00
..
Private
Do not auto-generate GBuffer layout for mobile platforms. Mobile uses hardcoded layout anyway
2023-05-03 02:55:51 -04:00
Public
Bump Shader version to clean out potential DDC corruption from the race condition in the shader compiler fixed in 25316021.
2023-05-03 10:00:50 -04:00
Shared
Lots of tech debt cleanup - always run Nanite programmable raster, but (specifically for Lumen) support forcing all clusters into a fixed function raster bin (within the programmable raster framework). Further cleanup is planned to improve the rasterizer pass logic and make it more maintainable/efficient.
2023-05-01 16:16:52 -04:00
StandaloneRenderer
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