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UnrealEngineUWP
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UnrealEngineUWP
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Ben Marsh
de9c0853bf
Add an toggle for showing plugin content, and disable it by default.
...
[CL 2124821 by Ben Marsh in Main branch]
2014-07-02 13:18:43 -04:00
..
Interfaces
Add an toggle for showing plugin content, and disable it by default.
2014-07-02 13:18:43 -04:00
ModuleDescriptor.h
Separate out project and plugin descriptors from each other, and the instance data maintained by their respective managers. Projects and plugins already only have superficial similarities, and will continue to diverge.
2014-06-27 08:41:46 -04:00
PluginDescriptor.h
Store whether a plugin is enabled by default in the uplugin file (rather than in the INI file). Simplifies checks for what is enabled in UE4Game and decentralizes everything.
2014-06-27 16:38:50 -04:00
ProjectDescriptor.h
Store the list of enabled plugins in the uproject file (fixing TTP 335060), and enable all game plugins by default (TTP 339313).
2014-06-27 15:23:15 -04:00
Projects.h
Make a standalone class for module descriptors in .uproject and .uplugin files.
2014-06-25 13:09:31 -04:00