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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/IOS
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Josh Adams 974f443dd1 - Fixed up optional Metal support, by having the runtime check the project settings (to see if project wants Metal support or not, before creating a view that supports one or the other)
[CL 2175864 by Josh Adams in Main branch]
2014-07-08 10:53:56 -04:00
..
IOSProjectGenerator.cs
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
IOSToolChain.cs
- Fixed remote path generation to work with projects on other drives (added a drive letter into the remote path as part of this) [ttp 338777]
2014-07-02 15:54:21 -04:00
UEBuildIOS.cs
- Fixed up optional Metal support, by having the runtime check the project settings (to see if project wants Metal support or not, before creating a view that supports one or the other)
2014-07-08 10:53:56 -04:00
UEDeployIOS.cs
moved to a library based approach for mobile provisions on PC
2014-06-20 16:58:40 -04:00
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