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we now use an enum similar to UE4 with Fatal, Error, Warning, Display, Log, Verbose, and VeryVerbose Log will only go to the log file unless -verbose is passed on the command line reduced some of the output from UAT to be Log only [CL 2631062 by Peter Sauerbrei in Main branch]
13 lines
292 B
C#
13 lines
292 B
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Text;
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using AutomationTool;
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class TestSnippetUtils : CommandUtils
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{
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public static void Test(params object[] Args)
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{
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LogConsole("Args[0]=" + Args[0].ToString());
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}
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} |