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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a53cf2e072cd856f20854d73e087bb352fa63fcf
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform
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Michael Trepka 9b346b6d19 Check for com.epicgames.EpicGamesLauncher bundle identifier when detecting if the Mac launcher is already running.
[CL 2640284 by Michael Trepka in Main branch]
2015-07-31 10:13:42 -04:00
..
Private
Check for com.epicgames.EpicGamesLauncher bundle identifier when detecting if the Mac launcher is already running.
2015-07-31 10:13:42 -04:00
Public
Add a function to IDesktopPlatform to query the version of an engine (either from the new JSON build.version file, or from Version.h if that fails). Make UE4Build.cs update it during builds.
2015-07-10 15:21:32 -04:00
DesktopPlatform.Build.cs
Linux: switch from LinuxNativeDialogs to SlateFileDialogs.
2015-06-15 18:14:07 -04:00
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