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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a5384ad9e0e08305e194e4e706af6c4e670cd1ca
UnrealEngineUWP/Engine/Source
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jeanfrancois dube a5384ad9e0 Changed a TArray to a TSet for FLevelEditorOutlinerSettings::UnsavedAssets.
Editor is now responsive when generating 32K actors through PCG.

#rb richard.malo

[CL 27269795 by jeanfrancois dube in ue5-main branch]
2023-08-22 10:09:06 -04:00
..
Developer
[Insights] Memory Insights / Modules: Fixed duplicate modules issue (when a module is loaded/unloaded multiple times with the same name, base address and size).
2023-08-22 07:02:14 -04:00
Editor
Changed a TArray to a TSet for FLevelEditorOutlinerSettings::UnsavedAssets.
2023-08-22 10:09:06 -04:00
Programs
Add an option to generate a P4CONFIG to UGS when opening a project.
2023-08-22 07:31:08 -04:00
Runtime
Properly checking for extents in navmesh findNearestPoly queries.
2023-08-22 09:34:25 -04:00
ThirdParty
- Fix for Android EOSSDK build issues
2023-08-18 12:02:11 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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