Files
UnrealEngineUWP/Samples/PixelStreaming/WebServers/SignallingWebServer/platform_scripts/bash/docker-stop-turn.sh
sandor hadas 340aa84aff Add two docker containers (Dockerfile and .dockerignore files) and corresponding scripts to create those docker images, start and stop them. Also, minor script fixes.
#JIRA UE-138171
#rb Luke.Bermingham, Aidan.Possemiers
[FYI] Mattias.Jansson
#preflight trivial

#ROBOMERGE-AUTHOR: sandor.hadas
#ROBOMERGE-SOURCE: CL 18705692 in //UE5/Release-5.0/... via CL 18705717 via CL 18706245
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18706262 by sandor hadas in ue5-main branch]
2022-01-24 02:43:52 -05:00

13 lines
314 B
Bash
Executable File

#!/bin/bash
# Copyright Epic Games, Inc. All Rights Reserved.
# Stop the docker container
PSID=$(docker ps -a -q --filter="name=coturn_latest")
if [ -z "$PSID" ]; then
echo "Docker turn is not running, no stopping will be done"
exit 1;
fi
echo "Stopping turn server..."
docker stop coturn_latest