Files
UnrealEngineUWP/Engine/Source/Runtime/WebBrowser/WebBrowser.Build.cs
aurel cordonnier 34f55d3a4a Merge from Release-Engine-Test @ 17946149 to UE5/Main
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17949667 by aurel cordonnier in ue5-main branch]
2021-10-27 15:14:40 -04:00

96 lines
2.3 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class WebBrowser : ModuleRules
{
public WebBrowser(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Runtime/WebBrowser/Public");
PrivateIncludePaths.Add("Runtime/WebBrowser/Private");
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"ApplicationCore",
"RHI",
"InputCore",
"Serialization",
"HTTP"
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Slate",
"SlateCore"
}
);
if (Target.Platform == UnrealTargetPlatform.Android ||
Target.Platform == UnrealTargetPlatform.IOS ||
Target.Platform == UnrealTargetPlatform.TVOS)
{
// We need these on mobile for external texture support
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Engine",
"Launch",
"WebBrowserTexture"
}
);
// We need this one on Android for URL decoding
PrivateDependencyModuleNames.Add("HTTP");
CircularlyReferencedDependentModules.Add("WebBrowserTexture");
}
if ( Target.Type != TargetType.Program && Target.Platform == UnrealTargetPlatform.Win64)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Engine",
"RenderCore"
}
);
}
if (Target.Platform == UnrealTargetPlatform.Win64
|| Target.Platform == UnrealTargetPlatform.Mac
|| Target.Platform == UnrealTargetPlatform.Linux)
{
PrivateDependencyModuleNames.Add("CEF3Utils");
AddEngineThirdPartyPrivateStaticDependencies(Target,
"CEF3"
);
if (Target.Type != TargetType.Server)
{
if (Target.Platform == UnrealTargetPlatform.Mac)
{
// Add contents of EpicWebHelper.app directory as runtime dependencies
foreach (string FilePath in Directory.EnumerateFiles(Target.RelativeEnginePath + "/Binaries/Mac/EpicWebHelper.app", "*", SearchOption.AllDirectories))
{
RuntimeDependencies.Add(FilePath);
}
}
else if (Target.Platform == UnrealTargetPlatform.Linux)
{
RuntimeDependencies.Add("$(EngineDir)/Binaries/" + Target.Platform.ToString() + "/EpicWebHelper");
}
else
{
RuntimeDependencies.Add("$(EngineDir)/Binaries/" + Target.Platform.ToString() + "/EpicWebHelper.exe");
}
}
}
}
}