Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Private/RenderGraphEvent.cpp
john huelin 95c1680b6e Fix DrawCallCount per pass not working when multithreaded RHI command recording is enabled.
[REVIEW]
#rnx

#ROBOMERGE-OWNER: john.huelin
#ROBOMERGE-AUTHOR: john.huelin
#ROBOMERGE-SOURCE: CL 20105654 via CL 20105671 via CL 20107113 via CL 20107146
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)

[CL 20110543 by john huelin in ue5-main branch]
2022-05-09 16:35:01 -04:00

390 lines
8.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "RenderGraphEvent.h"
#include "RenderGraphBuilder.h"
#include "RenderGraphPrivate.h"
#include "RenderGraphPass.h"
RENDERCORE_API bool GetEmitRDGEvents()
{
#if RDG_EVENTS != RDG_EVENTS_NONE
bool bRDGChannelEnabled = false;
#if RDG_ENABLE_TRACE
bRDGChannelEnabled = UE_TRACE_CHANNELEXPR_IS_ENABLED(RDGChannel);
#endif // RDG_ENABLE_TRACE
return GRDGEmitEvents != 0 || GRDGDebug != 0 || bRDGChannelEnabled != 0;
#else
return false;
#endif
}
#if RDG_EVENTS == RDG_EVENTS_STRING_COPY
FRDGEventName::FRDGEventName(const TCHAR* InEventFormat, ...)
: EventFormat(InEventFormat)
{
check(InEventFormat);
{
va_list VAList;
va_start(VAList, InEventFormat);
TCHAR TempStr[256];
// Build the string in the temp buffer
FCString::GetVarArgs(TempStr, UE_ARRAY_COUNT(TempStr), InEventFormat, VAList);
va_end(VAList);
FormattedEventName = TempStr;
}
}
#endif
#if RDG_GPU_SCOPES
static void GetEventScopePathRecursive(const FRDGEventScope* Root, FString& String)
{
if (Root->ParentScope)
{
GetEventScopePathRecursive(Root->ParentScope, String);
}
if (!String.IsEmpty())
{
String += TEXT(".");
}
String += Root->Name.GetTCHAR();
}
FString FRDGEventScope::GetPath(const FRDGEventName& Event) const
{
FString Path;
GetEventScopePathRecursive(this, Path);
Path += TEXT(".");
Path += Event.GetTCHAR();
return MoveTemp(Path);
}
FRDGEventScopeGuard::FRDGEventScopeGuard(FRDGBuilder& InGraphBuilder, FRDGEventName&& ScopeName, bool InbCondition)
: GraphBuilder(InGraphBuilder)
, bCondition(InbCondition)
{
if (bCondition)
{
GraphBuilder.GPUScopeStacks.BeginEventScope(MoveTemp(ScopeName), GraphBuilder.RHICmdList.GetGPUMask());
}
}
FRDGEventScopeGuard::~FRDGEventScopeGuard()
{
if (bCondition)
{
GraphBuilder.GPUScopeStacks.EndEventScope();
}
}
static void OnPushEvent(FRHIComputeCommandList& RHICmdList, const FRDGEventScope* Scope, bool bRDGEvents)
{
#if RHI_WANT_BREADCRUMB_EVENTS
RHICmdList.PushBreadcrumb(Scope->Name.GetTCHAR());
#endif
if (bRDGEvents)
{
SCOPED_GPU_MASK(RHICmdList, Scope->GPUMask);
RHICmdList.PushEvent(Scope->Name.GetTCHAR(), FColor(0));
}
}
static void OnPopEvent(FRHIComputeCommandList& RHICmdList, const FRDGEventScope* Scope, bool bRDGEvents)
{
if (bRDGEvents)
{
SCOPED_GPU_MASK(RHICmdList, Scope->GPUMask);
RHICmdList.PopEvent();
}
#if RHI_WANT_BREADCRUMB_EVENTS
RHICmdList.PopBreadcrumb();
#endif
}
void FRDGEventScopeOpArray::Execute(FRHIComputeCommandList& RHICmdList)
{
for (int32 Index = 0; Index < Ops.Num(); ++Index)
{
FRDGEventScopeOp Op = Ops[Index];
if (Op.IsScope())
{
if (Op.IsPush())
{
OnPushEvent(RHICmdList, Op.Scope, bRDGEvents);
}
else
{
OnPopEvent(RHICmdList, Op.Scope, bRDGEvents);
}
}
else
{
if (Op.IsPush())
{
RHICmdList.PushEvent(Op.Name, FColor(255, 255, 255));
}
else
{
RHICmdList.PopEvent();
}
}
}
}
#if RHI_WANT_BREADCRUMB_EVENTS
void FRDGEventScopeOpArray::Execute(FRDGBreadcrumbState& State)
{
for (int32 Index = 0; Index < Ops.Num(); ++Index)
{
FRDGEventScopeOp Op = Ops[Index];
if (Op.IsScope())
{
if (Op.IsPush())
{
State.PushBreadcrumb(Op.Scope->Name.GetTCHAR());
State.Version++;
}
else
{
State.PopBreadcrumb();
State.Version++;
}
}
}
}
#endif
FRDGEventScopeOpArray FRDGEventScopeStack::CompilePassPrologue(const FRDGPass* Pass)
{
FRDGEventScopeOpArray Ops(bRDGEvents);
if (IsEnabled())
{
Ops.Ops = ScopeStack.CompilePassPrologue(Pass->GetGPUScopes().Event, GetEmitRDGEvents() ? Pass->GetEventName().GetTCHAR() : nullptr);
}
return MoveTemp(Ops);
}
FRDGEventScopeOpArray FRDGEventScopeStack::CompilePassEpilogue()
{
FRDGEventScopeOpArray Ops(bRDGEvents);
if (IsEnabled())
{
Ops.Ops = ScopeStack.CompilePassEpilogue();
}
return MoveTemp(Ops);
}
FRDGGPUStatScopeGuard::FRDGGPUStatScopeGuard(FRDGBuilder& InGraphBuilder, const FName& Name, const FName& StatName, const TCHAR* Description, FRHIDrawCallsStatPtr InNumDrawCallsPtr)
: GraphBuilder(InGraphBuilder)
{
GraphBuilder.GPUScopeStacks.BeginStatScope(Name, StatName, Description, InNumDrawCallsPtr);
}
FRDGGPUStatScopeGuard::~FRDGGPUStatScopeGuard()
{
GraphBuilder.GPUScopeStacks.EndStatScope();
}
FRDGGPUStatScopeOpArray::FRDGGPUStatScopeOpArray(TRDGScopeOpArray<FRDGGPUStatScopeOp> InOps, FRHIGPUMask GPUMask)
: Ops(InOps)
, Type(EType::Prologue)
{
#if HAS_GPU_STATS
for (int32 Index = 0; Index < Ops.Num(); ++Index)
{
FRDGGPUStatScopeOp& Op = Ops[Index];
if (Op.IsPush())
{
Op.Query = FRealtimeGPUProfiler::Get()->PushEvent(GPUMask, Op.Scope->Name, Op.Scope->StatName, *Op.Scope->Description);
}
else
{
Op.Query = FRealtimeGPUProfiler::Get()->PopEvent();
}
}
#endif
}
void FRDGGPUStatScopeOpArray::Execute(FRHIComputeCommandList& RHICmdListCompute)
{
#if HAS_GPU_STATS
if (!RHICmdListCompute.IsGraphics())
{
return;
}
FRHICommandList& RHICmdList = static_cast<FRHICommandList&>(RHICmdListCompute);
for (int32 Index = 0; Index < Ops.Num(); ++Index)
{
Ops[Index].Query.Submit(RHICmdList);
}
if (OverrideEventIndex != kInvalidEventIndex)
{
if (Type == EType::Prologue)
{
FRealtimeGPUProfiler::Get()->PushEventOverride(OverrideEventIndex);
}
else
{
FRealtimeGPUProfiler::Get()->PopEventOverride();
}
}
for (int32 Index = Ops.Num() - 1; Index >= 0; --Index)
{
const FRDGGPUStatScopeOp Op = Ops[Index];
const FRDGGPUStatScope* Scope = Op.Scope;
if (Scope->DrawCallCounter != nullptr && (**Scope->DrawCallCounter) != -1)
{
RHICmdList.EnqueueLambda(
[DrawCallCounter = Scope->DrawCallCounter, bPush = Op.IsPush()](auto&)
{
RHISetCurrentNumDrawCallPtr(bPush ? DrawCallCounter : &GCurrentNumDrawCallsRHI);
});
break;
}
}
#endif
}
FRDGGPUStatScopeOpArray FRDGGPUStatScopeStack::CompilePassPrologue(const FRDGPass* Pass, FRHIGPUMask GPUMask)
{
#if HAS_GPU_STATS
if (IsEnabled() && Pass->GetPipeline() == ERHIPipeline::Graphics)
{
FRDGGPUStatScopeOpArray Ops(ScopeStack.CompilePassPrologue(Pass->GetGPUScopes().Stat), GPUMask);
if (!Pass->IsParallelExecuteAllowed())
{
OverrideEventIndex = FRealtimeGPUProfiler::Get()->GetCurrentEventIndex();
Ops.OverrideEventIndex = OverrideEventIndex;
}
return MoveTemp(Ops);
}
#endif
return {};
}
FRDGGPUStatScopeOpArray FRDGGPUStatScopeStack::CompilePassEpilogue()
{
#if HAS_GPU_STATS
if (OverrideEventIndex != FRDGGPUStatScopeOpArray::kInvalidEventIndex)
{
FRDGGPUStatScopeOpArray Ops;
Ops.OverrideEventIndex = OverrideEventIndex;
OverrideEventIndex = FRDGGPUStatScopeOpArray::kInvalidEventIndex;
return MoveTemp(Ops);
}
#endif
return {};
}
FRDGGPUScopeOpArrays FRDGGPUScopeStacksByPipeline::CompilePassPrologue(const FRDGPass* Pass, FRHIGPUMask GPUMask)
{
return GetScopeStacks(Pass->GetPipeline()).CompilePassPrologue(Pass, GPUMask);
}
FRDGGPUScopeOpArrays FRDGGPUScopeStacksByPipeline::CompilePassEpilogue(const FRDGPass* Pass)
{
return GetScopeStacks(Pass->GetPipeline()).CompilePassEpilogue();
}
#endif
//////////////////////////////////////////////////////////////////////////
// CPU Scopes
//////////////////////////////////////////////////////////////////////////
#if RDG_CPU_SCOPES
#if CSV_PROFILER
FRDGScopedCsvStatExclusive::FRDGScopedCsvStatExclusive(FRDGBuilder& InGraphBuilder, const char* InStatName)
: FScopedCsvStatExclusive(InStatName)
, GraphBuilder(InGraphBuilder)
{
GraphBuilder.CPUScopeStacks.CSV.BeginScope(InStatName);
}
FRDGScopedCsvStatExclusive::~FRDGScopedCsvStatExclusive()
{
GraphBuilder.CPUScopeStacks.CSV.EndScope();
}
FRDGScopedCsvStatExclusiveConditional::FRDGScopedCsvStatExclusiveConditional(FRDGBuilder& InGraphBuilder, const char* InStatName, bool bInCondition)
: FScopedCsvStatExclusiveConditional(InStatName, bInCondition)
, GraphBuilder(InGraphBuilder)
{
if (bCondition)
{
GraphBuilder.CPUScopeStacks.CSV.BeginScope(InStatName);
}
}
FRDGScopedCsvStatExclusiveConditional::~FRDGScopedCsvStatExclusiveConditional()
{
if (bCondition)
{
GraphBuilder.CPUScopeStacks.CSV.EndScope();
}
}
#endif
inline void OnPushCSVStat(const FRDGCSVStatScope* Scope)
{
#if CSV_PROFILER
FCsvProfiler::BeginExclusiveStat(Scope->StatName);
#endif
}
inline void OnPopCSVStat(const FRDGCSVStatScope* Scope)
{
#if CSV_PROFILER
FCsvProfiler::EndExclusiveStat(Scope->StatName);
#endif
}
void FRDGCSVStatScopeOpArray::Execute()
{
for (int32 Index = 0; Index < Ops.Num(); ++Index)
{
FRDGCSVStatScopeOp Op = Ops[Index];
if (Op.IsPush())
{
OnPushCSVStat(Op.Scope);
}
else
{
OnPopCSVStat(Op.Scope);
}
}
}
FRDGCSVStatScopeOpArray FRDGCSVStatScopeStack::CompilePassPrologue(const FRDGPass* Pass)
{
if (IsEnabled())
{
return ScopeStack.CompilePassPrologue(Pass->GetCPUScopes().CSV);
}
return {};
}
#endif