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a5087e8000faeab83aa8eeee45ede410b69cb8ac
UnrealEngineUWP/Engine/Source/Runtime/Navmesh
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aris theophanidis 894a53f75a [Navmesh] Update dtClosestHeightPointTriangle() to check denominator (plus bonus optimization and improved precision)
#rb Mikko.Mononen
#preflight 62617a0fd929bc34a3e29f60

#ROBOMERGE-AUTHOR: aris.theophanidis
#ROBOMERGE-SOURCE: CL 19851644 via CL 19858046 via CL 19863504 via CL 19863609
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v940-19807014)

[CL 19871071 by aris theophanidis in ue5-main branch]
2022-04-22 15:56:24 -04:00
..
Private
[Navmesh] Update dtClosestHeightPointTriangle() to check denominator (plus bonus optimization and improved precision)
2022-04-22 15:56:24 -04:00
Public
Fix for dtOffMeshSegmentConnection::height is never serialized. It turns out this variable is never used and the whole off mesh segment connection feature is unsuported and has known issues that were never solved at the conceptual level.
2022-04-20 03:33:40 -04:00
RecastDemo/Bin
…
Navmesh.Build.cs
Fix for dtOffMeshSegmentConnection::height is never serialized. It turns out this variable is never used and the whole off mesh segment connection feature is unsuported and has known issues that were never solved at the conceptual level.
2022-04-20 03:33:40 -04:00
Recast-License.txt
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Recast-Readme.txt
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Recast.tps
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