Files
UnrealEngineUWP/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkSourceFactory.cpp
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

20 lines
493 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LiveLinkSourceFactory.h"
TSharedPtr<SWidget> ULiveLinkSourceFactory::BuildCreationPanel(FOnLiveLinkSourceCreated OnLiveLinkSourceCreated) const
{
return TSharedPtr<SWidget>();
}
TSharedPtr<SWidget> ULiveLinkSourceFactory::CreateSourceCreationPanel()
{
return TSharedPtr<SWidget>();
}
TSharedPtr<ILiveLinkSource> ULiveLinkSourceFactory::OnSourceCreationPanelClosed(bool bMakeSource)
{
return TSharedPtr<ILiveLinkSource>();
}