Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Public/Compression
Devin Doucette 006e85ab44 CompressedBuffer: Changed RawHash to FIoHash
- Only the first 20 bytes of the RawHash field in the header will be consumed.
- In a subsequent change, the last 12 bytes of the RawHash field will be set to zero for new compressed buffers.

- Leveraged composite buffers to avoid performing an extra copy of compressed blocks.
- Updated FBlockEncoder::Compress to always use ParallelFor.
- Added ParallelForWithPreWorkWithTaskContext.

#preflight 622ba3869b7ce6ea5d44b7ab
#rb Zousar.Shaker
#rnx

[CL 19360767 by Devin Doucette in ue5-main branch]
2022-03-11 16:21:11 -05:00
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