Files
UnrealEngineUWP/Engine/Source/Programs/Unsync/Private/UnsyncProxy.h
Yuriy ODonnell fa2684b9d7 unsync - Remove std::filesystem namespace alias and add wrappers for various filesystem functions
#rb none
#preflight skip

[CL 19301694 by Yuriy ODonnell in ue5-main branch]
2022-03-08 08:17:08 -05:00

144 lines
3.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "UnsyncCore.h"
#include "UnsyncError.h"
#include "UnsyncRemote.h"
#include "UnsyncSocket.h"
#include "UnsyncThread.h"
#include "UnsyncUtil.h"
#include <functional>
#include <mutex>
#include <unordered_map>
namespace unsync {
struct FDirectoryManifest;
enum class EDownloadRetryMode
{
Retry, // potentially recoverable error (caller can retry)
Abort, // unrecoverable error
};
using FDownloadResult = TResult<FEmpty, EDownloadRetryMode>;
struct FDownloadedBlock
{
uint64 DecompressedSize = 0;
uint64 CompressedSize = 0;
const uint8* Data = nullptr;
bool IsCompressed() const { return CompressedSize != 0; }
};
using FBlockDownloadCallback = std::function<void(const FDownloadedBlock& Block, FHash128 BlockHash)>;
struct FMacroBlockRequest
{
FGenericHash Hash = {};
uint64 Offset = 0;
uint64 Size = 0;
uint64 MacroBlockBaseOffset = 0;
uint64 MacroBlockTotalSize = 0;
bool IsValid() const { return Size != 0; }
};
class FBlockRequestMap
{
public:
void Init(EStrongHashAlgorithmID InStrongHasher)
{
UNSYNC_ASSERTF(StrongHasher == EStrongHashAlgorithmID::Invalid, L"Request map is already initialized");
StrongHasher = InStrongHasher;
}
void AddFileBlocks(const FPath& OriginalFilePath, const FPath& ResolvedFilePath, const FFileManifest& Manifest);
const std::vector<std::string>& GetFileList() const { return FileListUtf8; }
const FBlockRequest* FindRequest(const FGenericHash& BlockHash) const;
const std::string* FindFile(const FHash128& Hash) const;
EStrongHashAlgorithmID GetStrongHasher() const { return StrongHasher; }
FMacroBlockRequest GetMacroBlockRequest(const FGenericHash& BlockHash) const;
private:
EStrongHashAlgorithmID StrongHasher = EStrongHashAlgorithmID::Invalid;
std::vector<std::string> FileListUtf8;
std::unordered_map<FHash128, uint32> HashToFile;
std::unordered_map<FHash128, FBlockRequest> BlockRequests;
std::unordered_map<FHash128, FMacroBlockRequest> MacroBlockRequests;
};
struct FRemoteProtocolBase
{
FRemoteProtocolBase(const FRemoteDesc& InRemoteDesc, const FBlockRequestMap* InRequestMap)
: RequestMap(InRequestMap)
, RemoteDesc(InRemoteDesc)
{
}
virtual ~FRemoteProtocolBase(){};
virtual bool Contains(const FDirectoryManifest& Manifest) = 0;
virtual bool IsValid() const = 0;
virtual void Invalidate() = 0;
virtual FDownloadResult Download(const TArrayView<FNeedBlock> NeedBlocks, const FBlockDownloadCallback& CompletionCallback) = 0;
virtual TResult<FBuffer> DownloadManifest(std::string_view ManifestName) = 0;
const FBlockRequestMap* RequestMap;
FRemoteDesc RemoteDesc;
};
// TODO:
// - transparently go through proxy when reading blocks during patching
// i.e. read blocks from disk / network share or from proxy automatically
class FProxy
{
public:
FProxy(const FRemoteDesc& InRemoteDesc, const FBlockRequestMap* InRequestMap);
~FProxy();
bool Contains(const FDirectoryManifest& Manifest);
bool IsValid() const;
FDownloadResult Download(const TArrayView<FNeedBlock> NeedBlocks, const FBlockDownloadCallback& CompletionCallback);
TResult<FBuffer> DownloadManifest(std::string_view ManifestName);
private:
std::unique_ptr<FRemoteProtocolBase> ProtocolImpl;
};
class FProxyPool
{
public:
FProxyPool(const FRemoteDesc& InRemoteDesc);
std::unique_ptr<FProxy> Alloc();
void Dealloc(std::unique_ptr<FProxy>&& Proxy);
void Invalidate();
bool IsValid() const;
FSemaphore ParallelDownloadSemaphore;
const FRemoteDesc RemoteDesc;
void InitRequestMap(EStrongHashAlgorithmID InStrongHasher);
void BuildFileBlockRequests(const FPath& OriginalFilePath, const FPath& ResolvedFilePath, const FFileManifest& FileManifest);
private:
std::vector<std::unique_ptr<FProxy>> Pool;
bool bValid = true;
FBlockRequestMap RequestMap;
std::mutex Mutex;
};
} // namespace unsync