Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool
Joe Kirchoff 880c5bfd6e UnrealBuildTool: Begin moving common functions from clang based toolchains to base ClangToolChain.
#rb brandon.schaefer
#rb chris.babcock
#preflight 627ad0017e5f24d1ede6d5d0
#preflight 627ada7a0a5817c9d91562c0
#rnx

* Move ClangVersion variables to base class and share function to check version. A separate change will add a virtual function for parsing the clang version for each toolchain as to not add complexity to this change.
* GetCppStandardCompileArgument: Used by all, no differences
* GetCompileArguments_CPP: Used by all. Switch & Apple are overridden
* GetCompileArguments_C: Used by all, no differences
* GetCompileArguments_MM: Used by Linux & Apple. Apple is overridden.
* GetCompileArguments_M: Used by Linux & Apple. Apple is overridden.
* GetCompileArguments_CPP: Used by all. Switch & Apple are overridden.
* GetRTTIFlag: Used by Linux & Apple, no differences.

[CL 20131754 by Joe Kirchoff in ue5-main branch]
2022-05-10 19:08:08 -04:00
..
2022-05-04 21:13:54 -04:00