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UnrealEngineUWP
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a5087e8000faeab83aa8eeee45ede410b69cb8ac
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
AutomationTool
/
Turnkey
/
Commands
History
Josh Adams
5bd689a00d
- FIxed a Turnkey bug where flags weren't surrounded in quotes, so the editor wasn't parsting all of the flags properly
...
#jira none #rb trivial #preflight skip [CL 20053659 by Josh Adams in ue5-main branch]
2022-05-04 20:43:36 -04:00
..
Control.cs
…
CreateBuild.cs
- Moved ini struct/map parsing out of Turnkey/WinPlatform to ConfigHierarchy so they can be shared, and used elsewhere
2022-03-21 08:39:34 -04:00
ExecuteBuild.cs
- Moved ini struct/map parsing out of Turnkey/WinPlatform to ConfigHierarchy so they can be shared, and used elsewhere
2022-03-21 08:39:34 -04:00
Help.cs
…
InstallBuild.cs
…
InstallSdk.cs
- Allow for multiple full sdks for a platform (uses a new SDKCollection class to gather sdk versions and their validityt, etc)
2022-04-08 15:34:51 -04:00
ListPlatforms.cs
- Allow for multiple full sdks for a platform (uses a new SDKCollection class to gather sdk versions and their validityt, etc)
2022-04-08 15:34:51 -04:00
ListSdks.cs
…
ManageSettings.cs
…
Test.cs
…
VerifySdk.cs
- FIxed a Turnkey bug where flags weren't surrounded in quotes, so the editor wasn't parsting all of the flags properly
2022-05-04 20:43:36 -04:00