Files
UnrealEngineUWP/Engine/Source/Editor/SubobjectEditor/Public/SubobjectEditorMenuContext.h
aurel cordonnier 34f55d3a4a Merge from Release-Engine-Test @ 17946149 to UE5/Main
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17949667 by aurel cordonnier in ue5-main branch]
2021-10-27 15:14:40 -04:00

24 lines
455 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "SubobjectEditorMenuContext.generated.h"
class SSubobjectEditor;
UCLASS()
class SUBOBJECTEDITOR_API USubobjectEditorMenuContext : public UObject
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable, Category="Tool Menus")
TArray<UObject*> GetSelectedObjects() const;
TWeakPtr<SSubobjectEditor> SubobjectEditor;
bool bOnlyShowPasteOption;
};