Files
UnrealEngineUWP/Engine/Source/Editor/SubobjectEditor/Public/SSubobjectEditorModule.h
ben hoffman 285a1503df Create the subobject Editor module that utilizes the new Subobject Data Interface instead of modifying subobjects directly in slate code.
#jira UE-114839
#rb phillip.kavan
#rnx
#preflight 609152aa90631e000199463e
#preflight 60919af859592e0001f41c7d

[CL 16198818 by ben hoffman in ue5-main branch]
2021-05-04 16:26:56 -04:00

10 lines
162 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleManager.h"
class FSubobjectEditorModule : public IModuleInterface
{
};