Files
UnrealEngineUWP/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneCommands.cpp
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

15 lines
692 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AdvancedPreviewSceneCommands.h"
#define LOCTEXT_NAMESPACE "AdvancedPreviewSceneCommands"
void FAdvancedPreviewSceneCommands::RegisterCommands()
{
UI_COMMAND(ToggleEnvironment, "Toggle Environment", "Toggles Environment visibility", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::I));
UI_COMMAND(ToggleFloor, "Toggle Floor", "Toggles floor visibility", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::O));
UI_COMMAND(TogglePostProcessing, "Toggle Post Processing", "Toggles whether Post Processing is enabled", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::P));
}
#undef LOCTEXT_NAMESPACE