Files
UnrealEngineUWP/Engine/Source/Developer/Zen/Zen.Build.cs
per larsson 24a854e5f7 Support cooking to remote Zen server
#rb none
#preflight 61ea791ae71cba4d253c6919
#rnx

#ROBOMERGE-AUTHOR: per.larsson
#ROBOMERGE-SOURCE: CL 18687394 in //UE5/Release-5.0/... via CL 18687401 via CL 18687404
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v902-18672795)

[CL 18687410 by per larsson in ue5-main branch]
2022-01-21 04:24:08 -05:00

16 lines
471 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class Zen : ModuleRules
{
public Zen(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(new string[] { "Core", "Sockets", "SSL", "Json" });
PrivateIncludePathModuleNames.Add("DesktopPlatform");
AddEngineThirdPartyPrivateStaticDependencies(Target, "libcurl");
AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL");
}
}