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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a5087e8000faeab83aa8eeee45ede410b69cb8ac
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform/Public/Interfaces
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dmitriy dyomin d5741f624b Added option to disable usage of a baked landscape mesh on mobile platforms (r.Mobile.LandscapeMesh)
#rb jack.porter

#ROBOMERGE-OWNER: dmitriy.dyomin
#ROBOMERGE-AUTHOR: dmitriy.dyomin
#ROBOMERGE-SOURCE: CL 19528072 via CL 19528235 via CL 19528695 via CL 19528703
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v937-19513599)

[CL 19532768 by dmitriy dyomin in ue5-main branch]
2022-03-28 16:28:57 -04:00
..
IAudioFormat.h
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IAudioFormatModule.h
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IDeviceManagerCustomPlatformWidgetCreator.h
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IProjectBuildMutatorFeature.h
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IShaderFormat.h
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IShaderFormatModule.h
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ITargetDevice.h
CookOnTheFly (platform protocol): Editor: Added support of the platform-specific transport communication protocols to the editor and use it in the cooking server.
2022-02-23 12:54:09 -05:00
ITargetDeviceOutput.h
…
ITargetDeviceSocket.h
CookOnTheFly (platform protocol): Editor: Added support of the platform-specific transport communication protocols to the editor and use it in the cooking server.
2022-02-23 12:54:09 -05:00
ITargetPlatform.h
Added option to disable usage of a baked landscape mesh on mobile platforms (r.Mobile.LandscapeMesh)
2022-03-28 16:28:57 -04:00
ITargetPlatformManagerModule.h
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ITargetPlatformModule.h
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TargetDeviceId.h
…
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