Files
UnrealEngineUWP/Engine/Source/Developer/LowLevelTestsRunner/LowLevelTestsRunner.Build.cs
chris constantinescu 1278a26f76 Low level tests further refactoring and test resource deployment
#preflight 626955ed0d4ac78d716eacf0
#rnx

[CL 19941830 by chris constantinescu in ue5-main branch]
2022-04-27 12:36:35 -04:00

35 lines
705 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class LowLevelTestsRunner : ModuleRules
{
public LowLevelTestsRunner(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.NoPCHs;
PrecompileForTargets = PrecompileTargetsType.None;
bUseUnity = false;
bRequiresImplementModule = false;
PublicIncludePaths.AddRange(
new string[]
{
"Runtime/Launch/Public",
Path.Combine(Target.UEThirdPartySourceDirectory, "Catch2")
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/Launch/Private"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Projects"
}
);
}
}