Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/Analysis/MetasoundFrontendAnalyzerRegistry.h
Rob Gay f2f944d64f MetaSound Analyzer Frontend/Graph Core Checkpoint
- Add ability to track all internal data references to a core graph
- Add AnalyzerRegistry & first pass at value/envelope analyzers
- Add support for enabling analyzing from MetaSound Generator
- Add ability for tracking colorized bounds for edges as literal-color array
#rb phil.popp
#jira UE-147027
#jira UE-147028
#jira UE-147026
#preflight 627acbae10766ef8c112264c

[CL 20129340 by Rob Gay in ue5-main branch]
2022-05-10 16:51:39 -04:00

27 lines
614 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "UObject/NameTypes.h"
#include "Templates/UniquePtr.h"
namespace Metasound
{
// Forward Declarations
class FDataReferenceCollection;
namespace Frontend
{
// Forward Declarations
class IVertexAnalyzerFactory;
class METASOUNDFRONTEND_API IVertexAnalyzerRegistry
{
public:
static IVertexAnalyzerRegistry& Get();
virtual const TUniquePtr<IVertexAnalyzerFactory>& FindAnalyzerFactory(FName InAnalyzerName) const = 0;
virtual void RegisterAnalyzerFactories() = 0;
};
} // namespace Frontend
} // namespace Metasound