Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Analysis/MetasoundFrontendVertexAnalyzerValue.cpp
Rob Gay f2f944d64f MetaSound Analyzer Frontend/Graph Core Checkpoint
- Add ability to track all internal data references to a core graph
- Add AnalyzerRegistry & first pass at value/envelope analyzers
- Add support for enabling analyzing from MetaSound Generator
- Add ability for tracking colorized bounds for edges as literal-color array
#rb phil.popp
#jira UE-147027
#jira UE-147028
#jira UE-147026
#preflight 627acbae10766ef8c112264c

[CL 20129340 by Rob Gay in ue5-main branch]
2022-05-10 16:51:39 -04:00

22 lines
643 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Analysis/MetasoundFrontendVertexAnalyzerValue.h"
#include "Analysis/MetasoundFrontendAnalyzerAddress.h"
#include "MetasoundDataReference.h"
#include "MetasoundPrimitives.h"
#include "MetasoundRouter.h"
#include "MetasoundTrigger.h"
namespace Metasound
{
namespace Frontend
{
METASOUND_DEFINE_VALUE_ANALYZER(FVertexAnalyzerBool, bool)
METASOUND_DEFINE_VALUE_ANALYZER(FVertexAnalyzerFloat, float)
METASOUND_DEFINE_VALUE_ANALYZER(FVertexAnalyzerInt, int32)
METASOUND_DEFINE_VALUE_ANALYZER(FVertexAnalyzerString, FString)
} // namespace Frontend
} // namespace Metasound