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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a5087e8000faeab83aa8eeee45ede410b69cb8ac
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source
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Ryan Schmidt 06b0aa99b6 ModelingComponents: Handle ChildActorComponent with null child Actor in WorldRenderCapture
#rb lonnie.li
#preflight 6272ca4e5b2c5e1b52c612b0

[CL 20051642 by Ryan Schmidt in ue5-main branch]
2022-05-04 18:31:59 -04:00
..
MeshModelingTools
#jira UE-146998
2022-04-22 19:55:01 -04:00
MeshModelingToolsEditorOnly
Fixed compilation warning as error.
2022-02-15 04:55:26 -05:00
ModelingComponents
ModelingComponents: Handle ChildActorComponent with null child Actor in WorldRenderCapture
2022-05-04 18:31:59 -04:00
ModelingComponentsEditorOnly
MeshModelingTools: Add defensive nullptr check in tool targets' CommitDynamicMesh to avoid crashing when the underlying asset is deleted.
2022-04-20 18:56:00 -04:00
ModelingOperators
Remesh Tool: initial implementation of (optional) boundary constraint projection:
2022-04-22 12:56:47 -04:00
ModelingOperatorsEditorOnly
Require explicit constructors/casts when converting between FVector, FVector3d, and FVector3f.
2022-02-02 07:59:31 -05:00
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