Files
UnrealEngineUWP/Engine/Plugins/EnhancedInput/EnhancedInput.uplugin
ben hoffman 204cc669f9 Mark Enhanced Input as non-beta because it will be the default on option for 5.1
#jira UE-144847
#rb trivial
#rnx
#preflight 623a43eb10251d53d5797c77

[CL 19473019 by ben hoffman in ue5-main branch]
2022-03-22 18:11:15 -04:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "Enhanced Input",
"Description": "Prototype input handling.",
"Category": "Input",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": true,
"CanContainContent": false,
"IsBetaVersion": false,
"Installed": false,
"Modules": [
{
"Name": "EnhancedInput",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
},
{
"Name": "InputBlueprintNodes",
"Type": "UncookedOnly",
"LoadingPhase": "PreDefault"
},
{
"Name": "InputEditor",
"Type": "Editor",
"LoadingPhase": "Default"
}
]
}