Files
UnrealEngineUWP/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
Ben Marsh e7f83a7103 Convert all remaining "Developer" modules to "UncookedOnly", to preserve existing behavior.
#rb none
#rnx

[CL 8406891 by Ben Marsh in Dev-Build branch]
2019-09-02 16:13:54 -04:00

25 lines
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{
"FileVersion" : 3,
"Version" : 1,
"VersionName" : "1.0",
"FriendlyName" : "UObject Example Plugin",
"Description" : "An example of a plugin which declares its own UObject type. This can be used as a starting point when creating your own plugin.",
"Category" : "Examples",
"CreatedBy" : "Epic Games, Inc.",
"CreatedByURL" : "http://epicgames.com",
"DocsURL" : "",
"MarketplaceURL" : "",
"SupportURL" : "",
"EnabledByDefault" : true,
"CanContainContent" : false,
"IsBetaVersion" : false,
"Installed" : false,
"Modules" :
[
{
"Name" : "UObjectPlugin",
"Type" : "Runtime",
"LoadingPhase" : "Default"
}
]
}