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Mirror 4092349 from Dev-Framework Speculative fix for shutdown crash, avoid use of LoadModule in DataValidator ShutdownModule and delete delegates registered in another module when BlueprintGraph shuts down #rb Fred.Kimberley #jira UE-57763 #ROBOMERGE-SOURCE: CL 4100527 in //UE4/Release-4.20/... #ROBOMERGE-BOT: RELEASE (Release-4.20 -> Release-Staging-4.20) [CL 4100528 by dan oconnor in Staging-4.20 branch]
15 lines
305 B
C++
15 lines
305 B
C++
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
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#include "BlueprintGraphModule.h"
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#include "EdGraphSchema_K2.h"
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#include "Modules/ModuleManager.h"
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IMPLEMENT_MODULE( FBlueprintGraphModule, BlueprintGraph );
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void FBlueprintGraphModule::ShutdownModule()
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{
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UEdGraphSchema_K2::Shutdown();
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}
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