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Changed the way we associate shelved files with their local filename to facilitate mapping (perforce operations) Implemented what was needed on the SCC side to support diff against shelve Improved way we display object names for deleted & shelved files #rb sebastien.lussier [CL 15356101 by julien lheureux in ue5-main branch]
607 lines
12 KiB
C++
607 lines
12 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "SourceControlOperationBase.h"
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#include "ISourceControlChangelist.h"
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#define LOCTEXT_NAMESPACE "SourceControl"
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/**
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* Operation used to connect (or test a connection) to source control
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*/
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class FConnect : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Connect";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Connecting", "Connecting to source control...");
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}
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const FString& GetPassword() const
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{
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return Password;
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}
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void SetPassword(const FString& InPassword)
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{
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Password = InPassword;
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}
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const FText& GetErrorText() const
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{
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return OutErrorText;
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}
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void SetErrorText(const FText& InErrorText)
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{
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OutErrorText = InErrorText;
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}
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protected:
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/** Password we use for this operation */
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FString Password;
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/** Error text for easy diagnosis */
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FText OutErrorText;
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};
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/**
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* Operation used to check files into source control
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*/
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class FCheckIn : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "CheckIn";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_CheckIn", "Checking file(s) into Source Control...");
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}
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void SetDescription( const FText& InDescription )
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{
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Description = InDescription;
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}
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const FText& GetDescription() const
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{
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return Description;
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}
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void SetSuccessMessage( const FText& InSuccessMessage )
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{
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SuccessMessage = InSuccessMessage;
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}
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const FText& GetSuccessMessage() const
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{
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return SuccessMessage;
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}
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protected:
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/** Description of the checkin */
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FText Description;
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/** A short message listing changelist/revision we submitted, if successful */
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FText SuccessMessage;
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};
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/**
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* Operation used to check files out of source control
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*/
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class FCheckOut : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "CheckOut";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_CheckOut", "Checking file(s) out of Source Control...");
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}
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};
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/**
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* Operation used to mark files for add in source control
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*/
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class FMarkForAdd : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "MarkForAdd";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Add", "Adding file(s) to Source Control...");
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}
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};
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/**
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* Operation used to mark files for delete in source control
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*/
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class FDelete : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Delete";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Delete", "Deleting file(s) from Source Control...");
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}
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};
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/**
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* Operation used to revert changes made back to the state they are in source control
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*/
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class FRevert : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Revert";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Revert", "Reverting file(s) in Source Control...");
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}
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};
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/**
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* Operation used to sync files to the state they are in source control
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*/
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class FSync : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Sync";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Sync", "Syncing file(s) from source control...");
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}
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UE_DEPRECATED(4.26, "FSync::SetRevisionNumber(int32) has been deprecated. Please update to Fsync::SetRevision(const FString&).")
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void SetRevisionNumber(int32 InRevisionNumber)
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{
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SetRevision(FString::Printf(TEXT("%d"), InRevisionNumber));
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}
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void SetRevision( const FString& InRevision )
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{
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Revision = InRevision;
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}
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const FString& GetRevision() const
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{
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return Revision;
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}
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protected:
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/** Revision to sync to */
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FString Revision;
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};
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/**
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* Operation used to update the source control status of files
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*/
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class FUpdateStatus : public FSourceControlOperationBase
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{
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public:
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FUpdateStatus()
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: bUpdateHistory(false)
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, bGetOpenedOnly(false)
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, bUpdateModifiedState(false)
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, bCheckingAllFiles(false)
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, bForceQuiet(false)
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{
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}
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "UpdateStatus";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Update", "Updating file(s) source control status...");
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}
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void SetUpdateHistory( bool bInUpdateHistory )
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{
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bUpdateHistory = bInUpdateHistory;
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}
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void SetGetOpenedOnly( bool bInGetOpenedOnly )
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{
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bGetOpenedOnly = bInGetOpenedOnly;
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}
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void SetUpdateModifiedState( bool bInUpdateModifiedState )
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{
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bUpdateModifiedState = bInUpdateModifiedState;
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}
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void SetCheckingAllFiles( bool bInCheckingAllFiles )
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{
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bCheckingAllFiles = bInCheckingAllFiles;
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}
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void SetQuiet(bool bInQuiet)
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{
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bForceQuiet = bInQuiet;
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}
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bool ShouldUpdateHistory() const
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{
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return bUpdateHistory;
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}
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bool ShouldGetOpenedOnly() const
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{
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return bGetOpenedOnly;
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}
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bool ShouldUpdateModifiedState() const
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{
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return bUpdateModifiedState;
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}
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bool ShouldCheckAllFiles() const
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{
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return bCheckingAllFiles;
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}
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bool ShouldBeQuiet() const
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{
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return bForceQuiet;
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}
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protected:
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/** Whether to update history */
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bool bUpdateHistory;
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/** Whether to just get files that are opened/edited */
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bool bGetOpenedOnly;
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/** Whether to update the modified state - expensive */
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bool bUpdateModifiedState;
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/** Hint that we are intending on checking all files in the project - some providers can optimize for this */
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bool bCheckingAllFiles;
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/** Controls whether the operation will trigger an update or not */
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bool bForceQuiet;
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};
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/**
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* Operation used to copy a file or directory from one location to another
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*/
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class FCopy : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Copy";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Copy", "Copying file(s) in Source Control...");
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}
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void SetDestination(const FString& InDestination)
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{
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Destination = InDestination;
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}
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const FString& GetDestination() const
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{
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return Destination;
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}
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protected:
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/** Destination path of the copy operation */
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FString Destination;
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};
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/**
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* Operation used to resolve a file that is in a conflicted state.
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*/
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class FResolve : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Resolve";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Resolve", "Resolving file(s) in Source Control...");
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}
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};
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/**
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* Operation used to retrieve pending changelist(s).
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*/
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class FGetPendingChangelists : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "GetPendingChangelists";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_GetPendingChangelists", "Retrieving pending changelist(s) from Source Control...");
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}
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};
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/**
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* Operation used to update the source control status of changelist(s)
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*/
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class FUpdatePendingChangelistsStatus : public FSourceControlOperationBase
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{
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public:
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void SetUpdateFilesStates(bool bInUpdateFilesStates)
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{
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bUpdateFilesStates = bInUpdateFilesStates;
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}
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bool ShouldUpdateFilesStates() const
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{
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return bUpdateFilesStates;
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}
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void SetUpdateShelvedFilesStates(bool bInUpdateShelvedFilesStates)
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{
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bUpdateShelvedFilesStates = bInUpdateShelvedFilesStates;
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}
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bool ShouldUpdateShelvedFilesStates() const
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{
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return bUpdateShelvedFilesStates;
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}
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void SetUpdateAllChangelists(bool bInUpdateAllChangelists)
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{
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bUpdateAllChangelists = bInUpdateAllChangelists;
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ChangelistsToUpdate.Empty();
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}
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bool ShouldUpdateAllChangelists() const
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{
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return bUpdateAllChangelists;
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}
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void SetChangelistsToUpdate(const TArray<FSourceControlChangelistRef>& InChangelistsToUpdate)
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{
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ChangelistsToUpdate = InChangelistsToUpdate;
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bUpdateAllChangelists = false;
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}
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const TArray<FSourceControlChangelistRef>& GetChangelistsToUpdate() const
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{
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return ChangelistsToUpdate;
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}
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "UpdateChangelistsStatus";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_UpdateChangelistsStatus", "Updating changelist(s) status from Source Control...");
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}
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private:
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bool bUpdateFilesStates = false;
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bool bUpdateShelvedFilesStates = false;
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bool bUpdateAllChangelists = false;
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TArray<FSourceControlChangelistRef> ChangelistsToUpdate;
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};
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/**
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* Operation used to create a new changelist
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*/
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class FNewChangelist : public FSourceControlOperationBase
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{
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public:
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virtual FName GetName() const override
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{
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return "NewChangelist";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_NewChangelist", "Creating new changelist from Source Control...");
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}
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void SetDescription(const FText& InDescription)
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{
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Description = InDescription;
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}
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const FText& GetDescription() const
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{
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return Description;
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}
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protected:
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/** Description of the changelist */
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FText Description;
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};
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/**
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* Operation used to delete an empty changelist
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*/
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class FDeleteChangelist : public FSourceControlOperationBase
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{
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public:
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virtual FName GetName() const override
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{
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return "DeleteChangelist";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_DeleteChangelist", "Deleting a changelist from Source Control...");
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}
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};
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/**
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* Operation to change the description of a changelist
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*/
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class FEditChangelist : public FSourceControlOperationBase
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{
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public:
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virtual FName GetName() const override
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{
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return "EditChangelist";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_EditChangelist", "Editing a changelist from Source Control...");
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}
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void SetDescription(const FText& InDescription)
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{
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Description = InDescription;
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}
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const FText& GetDescription() const
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{
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return Description;
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}
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protected:
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/** Description of the changelist */
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FText Description;
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};
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/**
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* Operation to revert unchanged file(s) or all unchanged files in a changelist
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*/
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class FRevertUnchanged : public FSourceControlOperationBase
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{
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public:
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virtual FName GetName() const override
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{
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return "RevertUnchanged";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_RevertUnchanged", "Reverting unchanged files from Source Control...");
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}
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};
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/**
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* Operation used to move files between changelists
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*/
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class FMoveToChangelist : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "MoveToChangelist";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_MoveToChangelist", "Moving files to target changelist...");
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}
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};
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/**
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* Operation used to shelve files in a changelist
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*/
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class FShelve : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Shelve";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_ShelveOperation", "Shelving files in changelist...");
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}
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};
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/**
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* Operation used to unshelve files from a changelist
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*/
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class FUnshelve : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Unshelve";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_UnshelveOperation", "Unshelving files from changelist...");
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}
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};
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/**
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* Operation used to delete shelved files from a changelist
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*/
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class FDeleteShelved : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "DeleteShelved";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_DeleteShelvedOperation", "Deleting shelved files from changelist...");
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}
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};
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#undef LOCTEXT_NAMESPACE
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