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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a3f78ff5354c4e9abdd4fdfd00628e14cb8a0732
UnrealEngineUWP/Engine/Source/Runtime/PhysicsCore/Private
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chris caulfield 64c6d759ec Chaos - set solver config before the first Advance
Any particles that exist in the scene at the start were not seeing the correct settings.

#rb Benn.Gallagher

[CL 32404597 by chris caulfield in ue5-main branch]
2024-03-21 12:56:59 -04:00
..
BodyInstanceCore.cpp
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BodySetupCore.cpp
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ChaosConstraintSettings.cpp
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ChaosEngineInterface.cpp
Chaos - add FBodyInstance::bUseMACD flag to enable Motion-Aware Collision Detection per particle
2024-02-16 19:01:12 -05:00
ChaosInterfaceWrapperCore.cpp
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ChaosPhysicalMaterial.cpp
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ChaosScene.cpp
Chaos - set solver config before the first Advance
2024-03-21 12:56:59 -04:00
PhysicalMaterial.cpp
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PhysicsCore.cpp
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PhysicsCoreModule.cpp
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PhysicsInitialization.cpp
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PhysicsInterfaceUtilsCore.cpp
Make consistent API by using GetX, SetX, GetP and SetP for physics particles
2024-02-12 11:12:22 -05:00
PhysicsObjectPhysicsCoreInterface.cpp
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PhysicsSettingsCore.cpp
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PhysTestSerializer.cpp
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PhysXLibs.cpp
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PhysXPublicCore.cpp
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PhysXSupportCore.cpp
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SceneQueryChaosImp.h
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SceneQueryPhysXImp.h
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SQAccelerator.cpp
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SQCapture.cpp
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SQVisitor.cpp
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