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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a3f78ff5354c4e9abdd4fdfd00628e14cb8a0732
UnrealEngineUWP/Engine/Source/Runtime/Core/Tests/Math
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nick edwards 5a9659ed56 [Math] Improvements to TIntVector2, TIntVector3 and TIntVector4 to bring them closer to parity with the functionality available in the corresponding TVector classes. Added a new file to contain IntVector tests. Added unit tests for the functions added.
#tests Ran newly added unit tests successfully.

#rb elias.lozadabenavent

[CL 32470003 by nick edwards in ue5-main branch]
2024-03-25 10:39:37 -04:00
..
ColorTests.cpp
…
GenericOctreeTest.cpp
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GuardedIntTest.cpp
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IntVectorTest.cpp
[Math] Improvements to TIntVector2, TIntVector3 and TIntVector4 to bring them closer to parity with the functionality available in the corresponding TVector classes. Added a new file to contain IntVector tests. Added unit tests for the functions added.
2024-03-25 10:39:37 -04:00
RangeBoundTest.cpp
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RangeSetTest.cpp
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RangeTest.cpp
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UnitConversionTests.cpp
UE Units: Add acceleration (cm/s2 and m/s2)
2024-01-31 13:59:44 -05:00
UnrealMathTest.cpp
#ue5 - Optimize TQuat<T>::Slerp_NotNormalized(). Removes 1 branch, based on negative angle identity for Sine function. Added startup tests to validate old versus new function and also test both versions for both positive and negative 'RawCosom' values (not previously tested).
2024-01-29 23:37:46 -05:00
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