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UnrealEngineUWP
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a3f78ff5354c4e9abdd4fdfd00628e14cb8a0732
UnrealEngineUWP
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Engine
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Source
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Programs
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UnrealGameSync
History
randy jones
e4e3752ee3
[UGS]: Make the "RequiredBadges" more robust when dealing with multiple required badges
...
[CL 32800340 by randy jones in ue5-main branch]
2024-04-08 14:39:44 -04:00
..
Installer
…
MetadataServer
UGS: Move MetadataServer into its own solution, since it uses a different (unsupported) NET Framework and is not actively being developed.
2023-12-07 08:53:33 -05:00
PostBadgeStatus
UGS: Upgrade NET versions for PostBadgeStatus and UnrealGameSyncAutomation. PostBadgeStatus is still on NET Framework due to some minor missing dependencies in NET Core.
2024-02-28 10:03:14 -05:00
UnrealGameSync
[UGS]: Make the "RequiredBadges" more robust when dealing with multiple required badges
2024-04-08 14:39:44 -04:00
UnrealGameSyncAutomation
UGS: Fix warnings building in Analyze configuration.
2024-03-15 09:30:43 -04:00
UnrealGameSyncCmd
UGS: Fix compile error.
2024-03-29 13:16:45 -04:00
UnrealGameSyncShared
[UGS]: Make the "RequiredBadges" more robust when dealing with multiple required badges
2024-04-08 14:39:44 -04:00
.editorconfig
UGS: Add an "Analyze" configuration to the UGS solution that builds all projects with static analysis enabled. Disable analyzers during regular builds to improve build times.
2023-12-07 07:33:10 -05:00
BuildUGS.xml
UGS: Update Horde builds at the same time as P4 builds.
2024-03-25 20:04:25 -04:00
UnrealGameSync.sln
UGS: Fix autoupdate not working from UGS builds distributed with Horde.
2024-02-29 17:01:26 -05:00