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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a3f78ff5354c4e9abdd4fdfd00628e14cb8a0732
UnrealEngineUWP/Engine/Source/Editor/SceneOutliner
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richard malo 62370762a1 Replaced hardcoded LoadModuleChecked of WorldPartitionEditor by IWorldPartitionEditorModule::Get(). Also removed cached instance pointer as it's not safe to be used during shutdown phase.
#rb Sebastien.Lussier

[CL 32697013 by richard malo in ue5-main branch]
2024-04-03 10:07:35 -04:00
..
Private
Replaced hardcoded LoadModuleChecked of WorldPartitionEditor by IWorldPartitionEditorModule::Get(). Also removed cached instance pointer as it's not safe to be used during shutdown phase.
2024-04-03 10:07:35 -04:00
Public
FActorBrowsingMode: Make some functions virtual and export them
2024-02-22 10:56:00 -05:00
SceneOutliner.Build.cs
- Revert UUnrealEdEngine::SelectActor allowing SubRootSelection
2023-10-20 10:44:43 -04:00
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