Files
UnrealEngineUWP/Engine/Source/Editor/LandscapeEditor
jonathan bard 7c0d1b76b7 Improvements to landscape flatten UX:
* The flatten target value and terrace interval properties are defined in absolute world-space so we now bound their min and max slider values to what that the landscape can actually reach, so that the interval is always valid, regardless of the landscape scale
* Adjust the preview grid in realtime when the target value is changed via the slider, to make it much easier to eye-ball it
* Prevent the flatten target value eye dropper tool to validate the change when clicking anywhere outside the viewport or when leaving landscape mode
* Save the value of preview grid in the user settings
#jira UE-209698
#tests editor
#rb don.boogert

[CL 32575010 by jonathan bard in ue5-main branch]
2024-03-28 08:56:10 -04:00
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