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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a3f78ff5354c4e9abdd4fdfd00628e14cb8a0732
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/Private
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anousack kitisa 6a8947ee4f Fixed typo in message log.
#jira UE-209142

[CL 32120514 by anousack kitisa in ue5-main branch]
2024-03-08 10:42:12 -05:00
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Linux
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Mac
- Split Mac target/deployment versions to have editor and non-editor versions
2024-02-20 13:42:11 -05:00
Null
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Windows
Fixed up DerivedDataCache, DesktopPlatform, ApplicationCore, AssetRegistry, Core, CoreUObject, Projects, Sockets code to use EAllowShrinking instead of bools.
2024-01-17 19:51:06 -05:00
DesktopPlatformBase.cpp
Fixed typo in message log.
2024-03-08 10:42:12 -05:00
DesktopPlatformBase.h
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DesktopPlatformModule.cpp
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DesktopPlatformPrivate.h
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DesktopPlatformStub.h
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InstalledPlatformInfo.cpp
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LockFile.cpp
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MultiPlatformTargetReceiptBuildWorkers.cpp
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PlatformInfo.cpp
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TargetReceipt.cpp
In editor, optional plugin dependencies need to be compiled enabled or command line enabled otherwise they are ignored. Updated UBT to write out the BuildPlugins names to the target receipt or compiled into the executable.
2024-02-23 15:23:25 -05:00
TargetReceiptBuildWorker.cpp
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