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a3783d73221ebdfe3aac9bbd7c42f665cc337e26
UnrealEngineUWP/Engine/Source/Runtime/RHI
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graham wihlidal 7d5c1a475f Fixes to skin cache Set PSO matching up with Dispatches, and temporarily set r.RenderCommandPipeMode to 1 (instead of 2), until the PSO cache cleanup can be corrected (the refactored thread local compute PSO optimization exposes a race condition in certain cases like GPUSkinCache + render commands).
#jira UE-196266
#rb christopher.waters, zach.bethel
#fyi arciel.rekman

[CL 28215060 by graham wihlidal in ue5-main branch]
2023-09-25 22:31:06 -04:00
..
Private
Fixes to skin cache Set PSO matching up with Dispatches, and temporarily set r.RenderCommandPipeMode to 1 (instead of 2), until the PSO cache cleanup can be corrected (the refactored thread local compute PSO optimization exposes a race condition in certain cases like GPUSkinCache + render commands).
2023-09-25 22:31:06 -04:00
Public
Fixed Compute PSO lifetime issues with shader bundles and optimized Compute PSO management
2023-09-22 04:12:38 -04:00
RHI.Build.cs
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