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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a32bef998458f17769d20574cb3fff86ea2341f2
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet
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andrew grant 5ae4fcbe67 Added some verbose logging when copying Kairos files
Fixed some case checks
Made -config param optional

[FYI] daniel.lamb


#ROBOMERGE-SOURCE: CL 5459100 via CL 5459911

[CL 5460034 by andrew grant in Main branch]
2019-03-19 17:06:57 -04:00
..
Editor
Renamed DefaultNode -> DefaultTest
2019-01-28 20:44:23 -05:00
EngineTest
Renamed DefaultNode -> DefaultTest
2019-01-28 20:44:23 -05:00
Framework
Added some verbose logging when copying Kairos files
2019-03-19 17:06:57 -04:00
Platform
Adding Gauntlet workerid parameter which workers can use for configuration
2019-03-11 17:09:15 -04:00
Properties
…
SelfTest
- Merging Dev-Kairos/Engine/... to Main/Engine/...
2019-02-27 11:57:17 -05:00
ThirdParty
…
Unreal
Added ArtifactPath field to UnrealTestNode so that tests keep a reference to this file path. Create this path string within StartTest instead of StopTest so that it is populated sooner.
2019-03-14 16:42:19 -04:00
Gauntlet.Automation.csproj
Added IniConfigUtil class to allow Gauntlet to read from config files like DefaultGame.ini.
2019-03-11 17:40:09 -04:00
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