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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a2ffcaa85d2c1224accbfec42171ffe19703b3db
UnrealEngineUWP/Engine/Source
History
Terence Burns a2ffcaa85d Adding the capacity to specify additional commandline flags from session front end for deployment on IOS.
[CL 2317591 by Terence Burns in Main branch]
2014-10-02 14:08:18 -04:00
..
Developer
remove destructible mesh from engine header and add it where it's actually used
2014-10-02 13:50:40 -04:00
Editor
remove destructible mesh from engine header and add it where it's actually used
2014-10-02 13:50:40 -04:00
Programs
Adding the capacity to specify additional commandline flags from session front end for deployment on IOS.
2014-10-02 14:08:18 -04:00
Runtime
Serialization: Cleaned up header includes
2014-10-02 14:03:18 -04:00
ThirdParty
UE4 - hlslcc - Fix more warnings; clean up some headers
2014-10-01 15:25:23 -04:00
UE4Client.Target.cs
More uniform handling of GUBP platforms.
2014-09-05 17:49:54 -04:00
UE4Editor.Target.cs
Couple more renames for MobileTemple->SunTemple.
2014-09-18 08:32:54 -04:00
UE4Game.Target.cs
More uniform handling of GUBP platforms.
2014-09-05 17:49:54 -04:00
UE4Server.Target.cs
More uniform handling of GUBP platforms.
2014-09-05 17:49:54 -04:00
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