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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a2fec8bf7ae375b4f7b6aa23bfc26f40e87596ba
UnrealEngineUWP/Engine
History
Max Preussner a2fec8bf7a Back out revision 721 from //depot/UE4/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp
(slipped into the wrong changelist)

[CL 2709976 by Max Preussner in Main branch]
2015-09-29 15:29:43 -04:00
..
Binaries
Branch snapshot for CL 2691808
2015-09-15 11:42:09 -04:00
Build
Sequencer: Renamed ActorAnimation to LevelSequence
2015-09-29 15:15:21 -04:00
Config
Niagara: Renamed NiagaraAnimation to NiagaraSequence (for consistency with Sequencer name changes)
2015-09-29 15:28:22 -04:00
Documentation/Source
#UE4doc #docs:
2015-09-29 15:22:19 -04:00
Extras
…
Plugins
Sequencer: Renamed ActorAnimation to LevelSequence
2015-09-29 15:15:21 -04:00
Programs
Making FNativeClassHeaderGenerator::GetGeneratedFunctionTextDevice's MaxLinesPerCpp configurable via ini setting.
2015-09-04 03:35:53 -04:00
Shaders
Integrate: StaticMesh Triangle PreCulling prototype
2015-09-29 15:10:12 -04:00
Source
Back out revision 721 from //depot/UE4/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp
2015-09-29 15:29:43 -04:00
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